You just drag and drop the folder itself, or point the "Add Game." browser to the folder (it's normal if the files themselves within the folder are grayed out, or even if they don't appear at all). ScummVM just needs the folder where the game's files have been copied. This is because you need to choose the folder that contains the files, not the files themselves. Did you copy the data files into a folder as described in the wiki page below? Concerning adding a game, it is normal that all the files are grayed out. Thought you were theramdomizer then for a minute No, voice support IS in the Wii port, any greyed out settings are like that simply because the Wii port doesn't allow the toggling of them - better to check the size of the files you've got, it might be you've simply downloaded versions that don't come with voices: I was playing The Curse of Monkey Island a couple of weeks ago, with voices. If it's a custom build it must be configured to have the SCUMM engine enabled. a build that you've made from the source code). In File Explorer I navigated to This PC>Windows (C:)>Users and thought I'd try and find a way of viewing hidden folders by right clicking User properties and ticking the. I'm setting up my new laptop which has Windows 10 and was trying to find seemingly hidden folders e.g. What version of ScummVM are you running? Is it an official build or a custom build (eg. Hidden folders and files greyed out in Windows 10. In most cases, the automatically generated ID: is equal to the short name. All short names are listed on the ScummVM Compatibility Page. scummvm files (discussed in the following section), the ID: entry should be set to the so-called short name of the game. When I locate the data files manually, the files show up as greyed out and I cannot select them no matter what I do. However: For simplicity, and compatibility with existing. When I drag and drop, it tells me the game couldn't be added. However, I cannot add them to ScummVM either by dragging and dropping or by doing a manual add using the "Add Game" feature. Just an idea, not sure if it would be feasable.I have the original CD's for Full Throttle and Sam & Max and I copied over the necessary data files to my drive. I don't know how many games actually can't do om the top of my head i can only think of the Gobliiins series right now (given the fact that Gobliiins itself uses passwords for levels)Īnd, as a bonus, if it *is* possible for ScummVM to "see" if there a Goblins 3 save states available or not, finding none could still trigger the "greyed out" Load button to stay consistent. Wouldn't it be better to show a message instead (when clicking on "Load" in launcher) which briefly explains why restoring from the launcher (with this specific game) isn't possible? (The user will only know when he/she starts the game and checks for the saves) If you need help using Dosbox check out Datas signature on any of his posts. With a "greyed out" Load button one could think that something is broken or the last game session (with saves) was lost or ScummVM did something bad. The chosen name does not have to be the same as the game directory name or the ScummVM short name, although either would be appropriate. Goblins 3 comes to mind where, even if save states are avaialble, restoring them from launcher is not possible due to the game's handling of save states. scummvm file will be used to select which RetroArch configuration/remap override should be loaded when a game is launched. Is there a possibility to enhance the launcher's Load button to show an information window for games (instead of switching to the save state window) that do not support restore from the launcher?
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